What is the suggestion?: For sentient SCPs like 912, we come up with a reason they may act different. For example, we say theirs multiple but only ones active at a time.
How will it benefit the server?: It would help explain why they act different.
Why would we need to come up with a reason for different players on the SCP job, there's canon characteristics for how each SCP reacts to something.
There'll be no way to explain why one person does something differently, than another person when playing an SCP like 912.
Example: A player plays as 912, whenever he see's someone with their gun out off safety & gestures them to safety it or they'll get arrested. The person puts the gun on safety & 912 walks off.
Example 2: A 2nd player hops on 912 & sees a person with their gun off safety & pulverizes them with the stunstick until they put the gun away.
I'm sorry if I come across as being an asshat im not trying to, just didn't really understand it & doubt it would've been accepted anyways since others would likely see it as unnecessary since we have canon stuff.
Denied by Lore Team. Players inherently suspend disbelief in regard to different people playing the same character. This would also heavily contradict existing lore on certain SCPs and would require major reworks to work around.