In short, remove the player's steam name from their title while flagged up as an SCP.
Before: SCP-049 (Papa Canis) After: SCP-049
Why?: More immersive when reading /me and /it prompts from the SCP player, as well as making SCPs feel more like a serious role on the server. No other role on the server shows the player's steam name.
Wouldn't it be hard for staff to target the player?: Staff would have to type the SCP's number in ulx commands, so no. In the event some random D-Class has those string of numbers, they have to type out "scp-###", oh the misery! If any player needs to know who is currently flagged up as an SCP, look at their profile picture - its what you do for every other character role, anyway.
Tl;dr I want to make SCPs feel like a more robust, serious role on the server. This would be one of those steps.
+support in cases for SCPs like 939 if possible it could have a set few numbers like -53 or anything else after but idk how the names work thats just a suggestion
Ive talked with Galaxy who believes this as impossible due to the way XRP is set up. SCP jobs arent "characters" like human classes, meaning that they default to "Class Name (Player Name)" like admins and such. So here's an alternate:
Allow SCP players to use /name. Preferrably, modify the /name command to allow the use of dashes (-) so you can put "SCP-###" in your name.